At BBN, Willie was developing assembly software for the original routers used in ARPANET, and when Willie and Pat had divorced in 1975, Willie wrote a game that he could enjoy with his daughters. Both were amateur cavers and had extensively explored the Colossal Cavern and Bed Quilt Cave in Kentucky. In the early 1970s, Willie and Patricia Crowther were employed by Bolt, Beranek and Newman (BBN). Adventure games are characterized by their rich interactive single player environment, often with goals of exploring one’s surroundings, solving difficult puzzles, and collecting treasure. Following in the path of these titles, 1977’s Adventure gave birth to a new genre, the aptly named adventure game. Star Trek (1971), Hunt the Wumpus (1972), and dnd (1975) shifted game focus from multiplayer competition to single player problem solving. Spacewar! (1962) is often credited as the first commercially successful and widely available computer game, which influenced the next generation of arcade games like Pong (1972) and Gun Fight (1975). The earliest games were primitive adaptations of traditional competitive games such as Nim (1951), OXO (1952), and Tennis for Two (1958). This article was initially published in Today's Engineer on April 2014Ĭomputer gaming can be traced back to the earliest experiments in computer artificial intelligence from the 1940s. An MS-DOS port of the 350 point Crowther/Woods version of Adventure
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